Dimensions of adolescents' socio-digital participation

Authors

  • Lauri Hietajärvi University of Helsinki
  • Juuso Seppa University of Helsinki
  • Kai Hakkarainen University of Helsinki

Keywords:

digital technologies, socio-digital participation, technology-mediated learning

Abstract

This investigation aimed to theoretically conceptualize the components of
socio-digital participation (SDP) supported by data collected using a novel
SPD-inventory as well as a semi-structured interview -tool. We carried out a
pilot study in a Finnish comprehensive school with both quantitative (n=284;
age 12-15) and qualitative data (n=35). We identifi ed six conceptually separate dimensions of SDP. Social networking was conceptualized to be more likely to be friendship-driven, and, knowledge- and media-oriented as interest-driven.
Academic participation was conceptualized as a separate boundary-crossing
dimension between autonomous and controlled study activities. Further, we
identifi ed two separate dimensions of gaming: recreational games and action
and sports games. Based on the results we propose that in cultivating novel
pedagogical practices, the heterogeneity should be recognized instead of onesize-fits-all mentality, and, further, that it is critical for the educational system to deliberately facilitate students appropriating of advanced digital practices of working with knowledge and media.

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Published

2017-01-26